How do self-driving cars get around on their own? There’s a lot to it. But a key element is image recognition.
Neural networks identify patterns in data, which is fed to the machine learning algorithms. In this case, that data includes images from cameras on self-driving cars from which the neural network learns to identify traffic lights, trees, curbs, pedestrians, street signs and other parts of any given driving environment.
What does this have to do with you? Well that’s what you are here for — machine learning up a self-driving car to recognise street signs + more!
First things first!
Before joining us, we have some requests!
In addition to your laptop (or the on you have arranged to borrow from us), have a pen and paper handy. We’ll need you to download one or two things too but we can talk about those bits on Tuesday.
We will share the slides & information from the sessions
in the dropbox folder below.
We are delighted Woman-in-STEM
Aanchal Mittal will be leading
this week's activities!
She and her team at Riot
secure games & player experience.
Last year she shared with us
some of her experience in
cybersecurity.
Important links! We'll share links to extra information here.
See some moments from last year, too!
David, Director of Security. David Rook is the Director of Security at Riot Games. He leads security in Europe and the global Product Security team at Riot. He has held various Product Security roles in the financial services industry since 2006 before moving into the computer games industry in early 2014. He has contributed to several OWASP projects including the code review guide and the Cryptographic Storage Cheat Sheet. He has presented at leading information security conferences including DEF CON and RSA Europe.
Jack Christmas, Senior Security Engineer. Hi! I’m Jack, also from the Riot Games Security Operations team. Our team helps build, configure, and operate detection and response tools that allow us to discover bad actors looking to cause harm and stop them in their tracks. Previously I’ve worked in a few related security disciplines including computer forensics, incident response, and cyber threat detection & analytics at companies like Deutsche Bank and PwC. I’m originally from Florida, USA, where I studied Computer Science at the University of Florida (go Gators!).
Paris Zoumpouloglou, Principal Security Engineer. Hi! I’m Paris, I’m the tech lead and security engineer on the Product Security team. My team helps engineers and product teams to build secure experiences for players while keeping Riot safe from bad actors. Previously I’ve worked as a penetration tester where I consulted various companies on how to improve their security systems. I got interested in cybersecurity when I was in high school which led me to study Electrical & Computer Engineering at the University of Patras, Greece.
Artem Smotrakov, Staff Security Engineer. I am Artem, I am an engineer on the Product Security team at Riot where I help and support others to develop and ship secure products. Previously, I worked on open source security at SAP, and prior to that I worked on Java security at Oracle. I am originally from Russia where I grew up and studied computer science at State University of Nizhny Novgorod.
Warren Kenny, Senior Principal Security Engineer. Hi! I’m Warren, currently working as an engineer at Riot Games on the Anti-Cheat team. We work hard to stop cheaters from spoiling good players’ games in VALORANT, League of Legends, Legends of Runeterra, Teamfight Tactics and League of Legends: Wild Rift. Before working for Riot, I worked for a small startup company that made games for smartphones called Upfront Analytics. Prior to that I worked for a few small startups and consultancies while completing my Ph.D in Trinity College Dublin. I’m Irish, originally from Balbriggan; a small town in north Dublin along the coast.
Hildebrand Weisenborn, Engineering Manager. Hi! I’m Hil, I work in the Riot Games SecOps team as a security engineer and manager. Our primary goal is to help protect and respond to bad actors trying to break in, doing our best to keep Riot and its players safe. Before Riot I studied at the University of Essex doing a Ph.D in computer networks in partnership with British Telecom. In 2015 I interned at Riot Games, re-joining Riot Games in 2017 to become a full-time Rioter.
Thomas Fischer, Engineering Manager. Hey.. I’m Thomas, at Riot Games I lead the SecOps team. The SecOps team’s primary mission is to protect Riot Games by identifying bad actors trying to break into or trying to cause harm to the company and stopping them. As for myself, I’ve been in IT and CyberSecurity for over 30 years. While my passion is threat hunting and incident response, I’ve worked in most domains covering architecture, appsec, compliance to name a few. Outside of work, I do a lot of things in the InfoSec community including director for Security BSides London conference and speaking at various conferences.
And who is Riot Games?Riot Games was founded in 2006 to develop, publish, and support the
most player-focused games in the world. In 2009, we released our debut
title, League of Legends, to worldwide acclaim. League has gone on to
be the most-played PC game in the world and a key driver of the explosive
growth of esports.
Founded by Brandon Beck and Marc Merrill, and led by CEO Nicolo Laurent,
Riot is headquartered in Los Angeles, California, and has 3,000+ Rioters
in 20+ offices worldwide. We're certified as a Great Place to Work and
we’ve been featured on numerous lists! See Fortune’s “100 Best Companies
to Work For,” “25 Best Companies to Work in Technology,” “100 Best Work
places for Millennials,” and “50 Best Workplaces for Flexibility.”